Nixon:

Presidential Investigation

Role
Lead Unity Developer & Designer

Description
A detective-style VR experience centered on Richard Nixon’s presidency. Players, cast as a journalist, explore a recreation of the Oval Office searching for hidden clues related to Nixon’s policies (EPA, Title IX, China Diplomacy, Silent Majority) and ultimately the Watergate Scandal. A WebGL version preserves the puzzle-solving approach for browser audiences.

Purpose
Give students insight into key events and policies of Nixon’s tenure, culminating in the Watergate revelations. The investigative gameplay encourages critical thinking about historical figures and their impact on American politics.

Key Responsibilities

  • Oval Office Reconstruction: Modeled and programmed interactive objects—photographs, busts, figurines—that reveal policy details.
  • Investigative Gameplay: Scripted clue gathering and puzzle progression culminating in a Watergate phone call audio sequence.
  • Voice & Audio Integration: Included transcripts from actual Watergate tapes for historical authenticity.
  • Browser Adaptation: Optimized assets and input methods to accommodate keyboard/mouse in WebGL.

Tech Stack

  • Game Engine: Unity (C#)
  • Version Control: Git, GitHub
  • VR Integration: Oculus or similar
  • Web Deployment: Unity WebGL

Design Tools

  • Figma (UI sketches, puzzle flow)
  • Blender/Maya (Oval Office environment & prop modeling)
  • Photoshop (texturing, artifact imagery)

Platform(s)

  • VR Headsets (primary)
  • WebGL (secondary)

Core Mechanics / Features

  • Policy Artifacts: Interact with objects referencing the EPA, Title IX, China Diplomacy, etc.
  • Hidden Note System: Collect clues in a spiral notebook, eventually unlocking the infamous Watergate phone.
  • Audio Narrative: Listen to ring tones and taped audio about Watergate.
  • Final Reveal: Newspaper headline about Nixon’s resignation, capping the investigation.

Accessibility

  • High-Contrast UI: Strong color contrast for inventory panels and text prompts.
  • Voiceovers: Additional narration to ensure that textual clues are accessible.

Challenges Faced

  • Recreating the Oval Office: Balancing realistic detail with performance constraints.
  • Sensitive Historical Material: Handling Watergate audio and scandal details responsibly.
  • Multi-Platform Complexity: Different control schemes for VR and browser versions.
  • Educational Flow: Ensuring the puzzle approach taught policies effectively, not just Watergate drama.

Solutions

  • Optimized Prop Assets: Simplified 3D objects and baked lighting for VR performance.
  • Contextual Clue Placement: Carefully placed historical references to maintain an investigative feel.
  • Adaptive Input System: Used Unity’s Input Manager for seamless switching between VR controllers and keyboard.
  • Collaborative QA: Tested with educators to validate clarity, pacing, and factual accuracy.

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