Euclidean Explorations
Role
Lead Unity Developer & Designer
Description
A VR experience that introduces students to fundamental geometric principles through an interactive grid-based laser puzzle set in an ancient underground cavern. Players manipulate mirrors, statues, and barriers to reflect and redirect laser beams according to Euclidean principles, solving progressively complex puzzles that reinforce spatial reasoning and geometric concepts.
Purpose
Designed as an engaging mathematics education tool, this experience allows students to experiment with angles, reflections, symmetry, and geometric transformations in a dynamic 3D environment. The immersive setting enhances learning by allowing students to interact with and visualize mathematical concepts in real time.
Key Responsibilities
Tech Stack
Design Tools
Platform(s)
Core Mechanics / Features
Accessibility
Challenges Faced
Solutions
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