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Strider Voyager XR project
Educational XREducational XR

Strider Voyager XR

A collection of 13 interactive WebGL XR learning experiences spanning elementary math and science curricula. Includes six math-focused experiences (Fun Factory and Grand Buffet environments) and seven science-based experiences aligned with fourth-grade standards.

ROLE
Lead Unity Developer
PLATFORMS
Browser (WebGL XR) / Desktop & Mobile Web
01

My contributions

  • 01

    Multi-Experience Development: Led development across 13 distinct XR experiences, ensuring consistency in interaction systems, UI, and performance across all products.

  • 02

    Gameplay & Interaction Systems: Implemented modular learning mechanics tailored to each subject, including problem-solving activities, sequencing tasks, and interactive simulations.

  • 03

    Environment & Thematic Design Integration: Translated Stride-provided storyboards and themed environments into fully interactive 3D scenes.

  • 04

    Cinematic Learning Flow: Developed multi-camera systems and guided interaction sequences to create a smooth, 'screenplay-style' educational experience.

  • 05

    WebGL Optimization & Delivery: Optimized all experiences for browser-based deployment, ensuring fast load times and compatibility across desktop and mobile platforms.

02

Overview

A collection of 13 interactive WebGL XR learning experiences spanning elementary math and science curricula, designed as part of the Strider Voyager series. The project includes six math-focused experiences (Fun Factory and Grand Buffet environments) and seven science-based experiences aligned with fourth-grade standards. Each experience places students inside themed, gamified environments — such as factory systems or exploratory science journeys — where they interact with concepts through hands-on mechanics, guided flows, and narrative-driven learning.

03

Purpose

Deliver engaging, standards-aligned math and science education through immersive, interactive environments. The experiences aim to reinforce core concepts — such as arithmetic operations, energy systems, earth science, and wave behavior — by embedding them into playful, intuitive gameplay loops.

04

Core features

  • 01

    Themed Learning Environments: Experiences range from factory-based systems (Packing Room, Shipping Room) to exploratory science journeys (Energy Explorer, Wave Rider).

  • 02

    Interactive Problem Solving: Students engage with math and science concepts through hands-on activities embedded directly into gameplay.

  • 03

    Modular Learning Systems: Reusable interaction frameworks allow consistent learning mechanics across multiple experiences.

  • 04

    Guided Narrative Flow: Camera transitions and structured sequencing guide players through each experience in a clear, engaging order.

  • 05

    QR Code Reward Integration: Incorporated QR-based systems to extend engagement beyond the experience and connect with AR content.

05

Challenges

  • 01

    High Volume of Experiences: Managing development across 13 separate products while maintaining quality and consistency.

  • 02

    Template-Based Constraints: Adapting pre-existing templates into unique, engaging experiences without sacrificing creativity.

  • 03

    WebGL Performance Limits: Balancing visual fidelity and interactivity within browser performance constraints.

  • 04

    Curriculum Alignment: Ensuring each experience accurately reflects educational standards while remaining engaging.

06

Solutions

  • 01

    Modular System Design: Created reusable systems for interactions, UI, and navigation to scale efficiently across all experiences.

  • 02

    Iterative Batch Development: Delivered experiences in structured batches with feedback loops to maintain quality and alignment.

  • 03

    Optimized Asset Pipelines: Used lightweight assets and performance-focused scene management for consistent WebGL performance.

  • 04

    Experience-Driven Design: Focused on translating abstract concepts into tangible, interactive gameplay to improve retention.

07

Accessibility

  • 01

    Cross-Device Compatibility: Fully functional on desktop and mobile browsers.

  • 02

    Keyboard Accessibility: Meets A11Y interaction standards.

  • 03

    Performance Optimization: Sub-2-minute load times across experiences.

  • 04

    Guided Interactions: Structured flow supports independent learning and accessibility needs.